funtime:minecraft:forge-save-command
Forge 1.12 сохранение команды
import net.minecraftforge.client.event.ClientChatEvent; import net.minecraftforge.eventbus.api.IEventBus; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import net.minecraft.client.Minecraft; import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.util.text.TextComponentString; @Mod.EventBusSubscriber(modid = "yourmodid", bus = Mod.EventBusSubscriber.Bus.FORGE) public class ChatHandler { @SubscribeEvent public static void onClientChat(ClientChatEvent event) { // Get the message typed by the player String message = event.getMessage(); // If the message starts with "/sayhello", it's our custom command if (message.startsWith("/sayhello")) { // Cancel the message from showing in chat event.setCanceled(true); // Send a custom message back to the player String responseMessage = "Hello, " + event.getSender().getName() + "!"; event.getSender().sendMessage(new TextComponentString(responseMessage)); // Manually add the command to the chat history (this is a workaround) Minecraft minecraft = Minecraft.getMinecraft(); EntityPlayerSP player = minecraft.player; if (player != null) { // Add the original command to the chat history so it shows when the player presses the up arrow minecraft.ingameGUI.getChatGUI().addToSentMessages(message); } } } }
funtime/minecraft/forge-save-command.txt · Последнее изменение: 2024/11/16 03:50 — tuxapuk